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Prompt Injection and What it Means for Large Language Models (LLMs)

This article discusses prompt injection attacks, which target large language models (LLMs) by manipulating inputs to force unintended or malicious behavior. It explains how prompt injection works, various defense strategies like input sanitization and privilege minimization, and the challenges in securing LLMs. Real-world examples and prevention techniques are also covered.

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Vision Navigation Part 2a: Implementing a Toy Vision Navigation System

The article explains how to implement a simple vision-based navigation system using OpenCV and Python. It demonstrates a toy example where position metadata is encoded into floor colors, with red and green channels representing X and Y coordinates. Through code examples, the article walks through creating this artificial environment, capturing data with a camera, and processing it to estimate position, orientation, and more advanced navigation techniques.

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Vision Navigation robot using Aruco/Apriltag style fiducial markers to conduct visual navigation

Vision Navigation Part 1: Overview of Vision Navigation

Vision Navigation is a blanket term that describes using optical-like raster input devices to discover your position and orientation (“pose”) and then use that position to plan, execute and monitor changes in position/pose within the environment. This whitepaper introduces the techniques, strengths and weaknesses, applications and processes of computer vision navigation.

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Woman wearing VR headset

AlphaPixel and Robert Osfield make OpenSceneGraph significantly faster on AR/VR/xR/Holographics displays

AlphaPixel Software Development and OpenSceneGraph Professional Services have released OVR_MultiView2 extension support for OpenSceneGraph to greatly improve performance of OpenSceneGraph on multi-view applications (VR/AR, Holographic).   Working together, AlphaPixel and Robert Osfield, project lead of OpenSceneGraph, have integrated support for the OpenGL extension called GL_OVR_multiview2 ( https://www.khronos.org/registry/OpenGL/extensions/OVR/OVR_multiview2.txt ). This extension can significantly decrease rendering overhead

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