![Screenshot of volumetric 3d data](https://alphapixeldev.com/wp-content/uploads/2015/05/screenscatter-icon.jpg)
glslDevil Open Sourced!
With the generous cooperation of the original authors, Thomas Klein, Magnus Strengert and Thomas Ertl, we have received the source code to the glslDevil ( http://www.vis.uni-stuttgart.de/glsldevil/ ) GLSL source level debugger. I have uploaded the source as I received it with no modifications, to GitHub: https://github.com/XenonofArcticus/GLSL-Debugger We have not yet even tried to build it.