We Solve Your Difficult Problems: Forward Porting with Legacy Media and Code – Part 5 – Animation and Texturing In part 5 of our raytracing port, we clean up the code a bit and then add camera/viewport animation and a checkerboard ground texture. Read More » September 15, 2024
We Solve Your Difficult Problems: Forward Porting with Legacy Media and Code – Part 4 – SDL events, PNG and CTest In part 4 of our raytracer porting blog, we fix the SDL event pump, add a PNG saver with libspng, remove the preset resolution limits and add a unit test using CTest. Read More » September 5, 2024
We Solve Your Difficult Problems: Forward Porting with Legacy Media and Code – Part 5 – Animation and Texturing Read More »
We Solve Your Difficult Problems: Forward Porting with Legacy Media and Code – Part 4 – SDL events, PNG and CTest Read More »