We Solve Your Difficult Problems: Forward Porting with Legacy Media and Code – Part 3 – Adding SDL UI
The article explores adding a modern SDL-based UI to a legacy Amiga raytracer. It covers integrating SDL with CMake, updating UI code from Amiga OS, and resolving rendering performance issues. By using SDL’s cross-platform libraries, the article demonstrates how to modernize graphical functionality while preserving the original program logic.